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Der Fehler

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Devlog

  • 11/13/2021 Update 1
    November 13, 2021 by JoeTSN
    Added NavMesh Pathfinding to the enemies, and added a test fort to demonstrate it working... Continue reading
  • 11/12/2021 Update 2
    November 13, 2021 by JoeTSN
    On top of today's earlier update, Implemented basic enemy movement (based on random steps rather than pathfinding which is planned for later), shrunk the test field considerably, doubled the enemy cou... Continue reading
  • 11/12/2021 Update 1
    November 13, 2021 by JoeTSN
    Added weapon damage, enemy health, a health bar that always appears at the top of the enemy's head (with some enemies scaled to different sizes to demonstrate this)... Continue reading
  • 11/11/2021 Update
    November 12, 2021 by JoeTSN
    Added MP40, Turning Speed Slider, Basic Recoil, Updated the shot markers, Changed the default FOV, and added changing FOV (when using ADS)... Continue reading
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