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Devlog
11/13/2021 Update 1
November 13, 2021
by
JoeTSN
Added NavMesh Pathfinding to the enemies, and added a test fort to demonstrate it working...
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11/12/2021 Update 2
November 13, 2021
by
JoeTSN
On top of today's earlier update, Implemented basic enemy movement (based on random steps rather than pathfinding which is planned for later), shrunk the test field considerably, doubled the enemy cou...
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11/12/2021 Update 1
November 13, 2021
by
JoeTSN
Added weapon damage, enemy health, a health bar that always appears at the top of the enemy's head (with some enemies scaled to different sizes to demonstrate this)...
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11/11/2021 Update
November 12, 2021
by
JoeTSN
Added MP40, Turning Speed Slider, Basic Recoil, Updated the shot markers, Changed the default FOV, and added changing FOV (when using ADS)...
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