11/12/2021 Update 2
Der Fehler » Devlog
On top of today's earlier update,
Implemented basic enemy movement (based on random steps rather than pathfinding which is planned for later), shrunk the test field considerably, doubled the enemy count in the test field, added respawning for enemies, and added walls around the edges of the map to contain the enemies.
Files
DerFehler_Build.zip 27 MB
Nov 13, 2021
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Der Fehler
More posts
- 11/13/2021 Update 1Nov 13, 2021
- 11/12/2021 Update 1Nov 13, 2021
- 11/11/2021 UpdateNov 12, 2021
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